Direct/Traditional Firing Methods

Direct/Traditional Firing Methods

This is the most obvious and basic of all the tactics.

To do this is quite simple, actually: Tap on the enemy vessel.

The are a few things you need to still keep in mind though, before firing. They are displayed below;


 * 1) You need to be aware of how far away the target is. Shells travel at nearly 2,000 MPH, but they still need time before they hit the target, so try and lead the target, if you feel uneasy.
 * 2) Speaking of, time is another factor. How? When a projectile is fired, you usually hear it fired and/ or see it fired, right? If you are doing a Multiplayer battle, or a Night Battle in the Missions section, you have x-amount of time before the time limit expires. In addition, the enemy may attempt to maneuver if you are in Multiplayer.
 * 3) The speed of the enemy ship. If the ship is traveling too fast, then that proves a difficult target to hit.It also means that your shells will fly right over the enemy ship. Whereas if a ship is going too slow, your shells will land too far in-front of the enemy vessel.
 * 4) The positioning of the turrets. Lets put it into a scenario, shall we? You have a ship that is coming at you in Multiplayer, and all of his guns are positioned at the bow (front) of the ship. Your ship has an even amount of firepower, but your guns are equally distributed throughout your deck. If you can get behind the enemy vessel, he or she has to turn the entire ship around, and you can keep firing away, posibly even sinking the opposing ship. 

The underlying statement here is as follows: Even though firing is the easiest thing to do, there are still factors affecting your accuracy.